Power/Weight Doodles

Doing some napkin math for other fun places the car may fit in.

Looking at NASA, when you move above the complicated mess of the lettered classes on up to ST/TT 1, 2, 3 things get much simpler. With a good bit of power taking the tighter-regulated TT4 out of the question it gets even simpler. Basically take a dyno and weight baseline which then applies modifiers for certain mods and you end up with an adjusted power/weight ratio and that’s that. Everything in class is same adjusted ratio. Obviously this favors a wide torque curve, and this motor should be great for that.

TT2 cars have an adjusted wt/hp of 8.00:1 or more (up to 10.00:1 which is TT3)
2300 lbs with driver / 300 whp = 7.67:1
Relevant adjustments:
Comp weight over 2200, less than 2599 = -0.2
Tire size 245 or smaller (DOT approved) = +0.7 or Tire size 275 or smaller (DOT approved) = +0.3
Non-production vehicle = -0.4

A note on the non-production vehicle bit.. have to take that due to the tubular front subframe, but this comes with some benefits. First, I don’t have to take the -0.2 for cutting the rocker for exhaust routing for production vehicles, so it’s really only -0.2 more than if it was considered a production car. But more importantly, with it considered a non-production car there’s no concern about the tubular/removable front nose being OK.

So, with adjustments, 7.77:1 with 245 tires or 7.37:1 with 275’s

Ballasting up to 2375 lbs with 245 hoosiers puts me at an est. adjusted 8.01:1, right at the pointy end of TT2.

While RLTA and GTA are my primary focus… and yeah, TT2 is full of Vettes and Vipers, it could be fun to mix it up there and see how it stacks up. Always love a challenge!

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